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Engineering

Design Engineer

  • Remote, EMEA-friendly hours
  • Full-time
  • Small team at SpanDock

You design in code. You can take a dense screen of sessions, tokens and costs and make it calm, fast and obvious, and you won't call it done until it's right on a phone, with a keyboard and with a screen reader.

What you'll do

  • Design and build the SpanDock dashboard, the desktop app's screens and this website, from sketch to production.
  • Turn raw telemetry into charts, tables and stories people can act on.
  • Own our design system: tokens, components, motion and the illustrations Byte and Spander live in.
  • Prototype quickly with AI tools, then polish by hand.
  • Make every screen accessible: keyboard, contrast, reduced motion and screen readers.

What we're looking for

  • A portfolio of interfaces you designed and built yourself.
  • Strong HTML, CSS and React, and a feel for typography and spacing.
  • You sweat the details nobody asked for, and you know which ones matter.
  • You use AI tools in your design and build loop, and you're curious where they go next.

Nice to have (never a reason not to apply)

  • Data visualisation.
  • Motion design.
  • You've drawn a dog before.

How we'll get to know each other

  1. 1The challenge. A 15-minute puzzle in a terminal in your browser. No sign-up, no recordings, no trick questions.
  2. 2Apply. Your name, a link to your work and a few lines on why you. No cover letter needed.
  3. 3A first conversation. 30 minutes with the founder: what you're looking for, and what we're building.
  4. 4Build or pitch together. Engineers pair with us on a small real task; sales candidates walk us through a deal they're proud of.
  5. 5Meet the team, then an offer. A relaxed call with the people you'd work with. We aim to decide within a week of it.
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